Warriors:(sorry cant realy think of any good warriors spells)
lvl 37
Attack up
make the strengh/attack power raise has a 1/5 chace of working and depends on spell lvl
lvl 1-2 lvl 39
lvl 1-2 lvl 42
Speed up
Same as above
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Taoist:
1.Dummy
lvl 37
creates a dummy so the taoist can escape(doesnt work on bosses)
how long the dummy will last depends on SC and lvl of spell
lvl 1-2 lvl 39
lvl 2-3 lvl 42
Cure
lvl 38
Heals both Poison
lvl 1-2 lvl 39
lvl 2-3 lvl 40
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Wizards:
1. Iceball:
lvl 37 spell
When used on an enemies its freezes them and damages them, damaged depends on lvl and how long there freezed
lvl 1-2 lvl 39
lvl 2-3 lvl 41
2.lvl up:
lvl 35
lvl tamed pets has a 1/10 chance(depending on spell lvl) of working(make usre this used ALOT of MP).
lvl 1-2 lvl 39
lvl 2-3 lvl 42
the more llv the better chance of success
3. thinking of lvl down but no 1 would use it:P
4.warp portal
lvl 41
like teleport but you teleport ANYWERE you like in Map u choose(only from town to town though)
better lvl equals better chance of success
lvl 1-2 lvl 43
lvl 2-3 lvl 46