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guitarslinger85
Starting Member


United Kingdom
8 Posts
Posted - 11/27/2001 :  11:50:54  Show Profile  Reply with Quote
ok all i here lately is how much taos suck will listen am i right that wizes suck without pets and all my wiz friends spend some times up 2 a hour taming pets and in my opinion wizes would take as long as us 2 train without doing that so this is the soulution for us SPEND A DAM HOUR TRANING A LV 7 SKEL and se how easy we can train i think warriors r the most lucky due to the fact they dont have 2 do jack s hit and other thing TAOS WE AINT WARRIORS DAM IT GET IN YOUR HEAD AND BY THE WAY I AINT LV 27 NO MORE IM LV 29

in game name Eternal Dragon
Lv 27 taoist Guild warlords

kharos
Junior Member



331 Posts
Posted - 11/27/2001 :  12:00:47  Show Profile  Reply with Quote
Hmm I'm Tao as well, and I completely agree with ya....
If I was completely sure about wot the FUnK you are going
on about...

Tao's don't suck, there cool!! Best group player there is!

Zbrite can be soo zdim, when skelly thinks 4 him
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Aneu
Average Member


United Kingdom
756 Posts
Posted - 11/27/2001 :  12:18:59  Show Profile  Visit Aneu's Homepage  Reply with Quote
Im a wiz, we do suck unless we have mobs. And we have to work harder than taos to level our mobs b-cause we have 5!. We die easy. All mobs go for us, 5 centis are ok but if you get a spawn ontop of you, you are fuked. with taos u can just summon a skele + hide, and keep doing it untill mobs are dead. 5 black maggs are ok i suppose they die faster than centis, but they hit alot harder. Tongs are the overall best mobs to tame.

I think that the GM's should allow all mobs to survive when someone logs off. If taos have a level 7 skele they will still have it when they come back. This would be the best solution to the "Tamed Mobs" problem.

Aneu

NewDawn Guild Master
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PuRaTeCh
Senior Member


United Kingdom
1389 Posts
Posted - 11/27/2001 :  13:18:23  Show Profile  Visit PuRaTeCh's Homepage  Send PuRaTeCh an ICQ Message  Reply with Quote
We get summon level 3 at level 26, needs 8000 exp ( around 4000 summons), I worked out a while back that naturally this skill would only level naturally at around level 34! That aside, a familiar is as it suggests another person, at level 7 id say hes about the same as a level 25 warrior with a puri, which makes quite a large difference to play. Remember though at level 7 skelly is maxed out, he doesnt get any better!

We have skelly capable of level 7 from level 26+ until around 35 when we ditch it for shinsu, compared to tongs/wedgemoths, even centis a level 7 familiar does not compare.

Besides the fact the guy is so damn thin that hes almost impossible to click on, hes got holes in his chest etc so you can click through him and miss. As taos who use skelly know, hes fine for somewhere like the mines, adds a little speed to your killing, but if you take him anywhere else he gets utterly screwed. If boney walks into 2 tongs 2 black mags, im a tao... i cant do anything to help him, he cant kill them because hes being attacked on all four sides and doesnt get much of a chance to hit. 5 tongs on the other hand even at level 0 virtually paralyse a mob by all attacking it. Yeah if you get spawned on you have problems... meaning you have to frantically tbolt everything to save your pets.

People seem to think as skelly levels he gets higher and higher ac/amc, maybe slightly to a point but the reason he seems tough is his hp is ludicrous, he can survive 3 hits from a town guard. The problem being when a mob, say a wooma guardian hits him, he takes off more than you can heal, same as when he gets surrounded.

A level 7 skelly can still die in the mines if you dont get in there and take some of the hits off him. Then compare this to wizzies pets... How often do you see a tao soloing in BC or ST? Next time you do, if theyve been there anytime their skelly will most likely be a fresh crappy one and theyll be getting raped by the mobs, theyre too weak to last longer than a few mobs in anywhere we should be levelling up. We have to level them up before theyre of any use kinda like your pets, except once hes maxed out hes not got the destructive power needed to make us drop back into our tao style supporting role.

We couldnt live without a familiar, but im currently favouring the option of playing more as a weak warrior with a decoy to take hits.

As for shinsu being some godly pet that "killed a few level 22+ warriors in BW", level 3 skelly (freshly summoned) against a level 1 shinsu (freshly summoned) was an interesting match, skelly is about 80% as tough, he had it down so there was no red when the shinsu was revved. But that level 3 skelly is crappy, yet he can go 4 levels higher, a level 1 shinsu can only get to level 3.

Does anyone remember when they changed our skelly to look like the fat ones in oma tomb? They broke the AI and made them crap, but when they put the skellys back they made them the old skinny ones again too. Is it just me or is healing a skelly something you only do after the fight when you can put him on rest and make sure youre healing him?



-=[ Secrets - LvL 28 Taoist ]=-
-(TheInnerCircle - Guild Master)-

-=[ Enchanted - LvL 15 Wizard ]=-
-(TheInnerCircle - Secrets Da 2nd)-

We don't ask for a lot, but we get even less.

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Asmodean
Moderator


Finland
2907 Posts
Posted - 11/27/2001 :  13:54:57  Show Profile  Visit Asmodean's Homepage  Reply with Quote
Just adding

quote:

We have skelly capable of level 7 from level 26+ until around 35 when we ditch it for shinsu, compared to tongs/wedgemoths, even centis a level 7 familiar does not compare.

A lvl1 tongs can rape a lvl7 skele with a teeny weeny bit of luck. A lvl2 tongs does that easily.

quote:

A level 7 skelly can still die in the mines if you dont get in there and take some of the hits off him.

2 ElectroZombies vs lvl7 skele: skele down to 50% hp, if he's not being helped.

quote:

As for shinsu being some godly pet that "killed a few level 22+ warriors in BW", level 3 skelly (freshly summoned) against a level 1 shinsu (freshly summoned) was an interesting match, skelly is about 80% as tough, he had it down so there was no red when the shinsu was revved. But that level 3 skelly is crappy, yet he can go 4 levels higher, a level 1 shinsu can only get to level 3.

Shinsu is a joke at the moment, 3 hits from a warrior with great axe and it's dead. I witnessed that yesterday in MW... The Shinsu was lvl1. It should be comparable to lvl4 skele, at minimum.

quote:

Does anyone remember when they changed our skelly to look like the fat ones in oma tomb? They broke the AI and made them crap, but when they put the skellys back they made them the old skinny ones again too.

God I hated that skele. I was happy for a while... Until I tried hunting with it - it couldn't keep up, not even when walking very slow, it hit weaker & slower, it was superhard to target for healing... Only 1 good thing about it: it dropped stuff! I got about 90g from it, yay. I heard someone got a scimitar...

Always use SoulShield/BlessedArmor on skele too, it affects him. SC seems to affect his AC(AMC?), but it's too minimal to justify going full SC from the "balance" Tao (which is more true to Taoism btw). I've done only one test though, with base SC3-4 & my normal SC7-15. It took a few more hits from a short sword when summoned with higher SC, yay.

I will devour the self-proclaimed Living God of Mir, if I see him.

Edited by - Asmodean on 11/27/2001 13:59:14Go to Top of Page

Brite
Junior Member


United Kingdom
395 Posts
Posted - 11/27/2001 :  14:07:01  Show Profile  Visit Brite's Homepage  Send Brite an ICQ Message  Reply with Quote
well said puratech

at the moment we are a big joke and if we do not improve in the december path i am definatly leaving. WE can not ALWAYS find and group, and that seems to be the only way to hunt anywhere else but the mines and 1F & 2F of zuma

at the moment i never heal my skele in zuma beacuse i dont have time and is risky beacuse i will prolly miss it

i heal my skele in the mines sumtimes during battle if i can but mostly rested him after fight

Brite
lvl 25 Taoist

About as useful as a water-proof spongeGo to Top of Page

Squeak
Average Member


Sweden
500 Posts
Posted - 11/27/2001 :  14:51:53  Show Profile  Visit Squeak's Homepage  Reply with Quote
I basicaly use skelly as a lowlev warrior.

I try not to get him swamped, And I heal if I think he's been taking a few hit's.
And if he gets swarmed I try to throw Bacon at the mob's to make them interested in me.
But if he get's totaly surronded , I can only heal him if i can get a clear view of his feet. (The feet's dont move and are easier to hit.)

And , It work's ok.
But if fearing for my own life, I'll hide and use him as a decoy.


I tend to prefere the SC item's , but keeping a somewhat balanced DC/SC .
I find that I need only 4 heals to fill me up from 0hp, and while fighting mob's I usualy throw some Bacon on them to speed up the killing.
Works good for me.
It takes a bit long to kill mobs, but i usualy only need one heal to top me up again. and I can use the SFB as an offensive weapon. (instead of just using it to annoy them.)

But by going DC Tao (yes I DO have the items =) I find that I need to carry alot of HP pots , because my heal does'nt do anything much.
And the SFB is just used for luring mob's.
Skelly,,,,well , He stay's at skill lev on account of getting killed all the time. Hide,,,forget it , It does'nt last long enough for mob's to lose interest in you.
I DO kill mob's quickly though. but i'd rather play my warrior char for that.

=)

_________________________
LadySqueak 17 - Archers 1
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Fun luvin CRIMINAL
Greatest Hit's
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Subby
Junior Member


United Kingdom
364 Posts
Posted - 11/27/2001 :  14:53:43  Show Profile  Reply with Quote
It is indeed a complete joke.
I mean a lvl 7 skele is better than us ok but still we have the worst DC ever. I tried wearing a bamboo as opposed to a bluejadeneck and not only does it take 2 times as long to kill a mob but it also does jack to healing. And lvl 7 skele needs to be healed ALOT so the difference is virtually zero.
I went afk for a minute or two in the mines, it fought 3 zombies then in the next spawn 4 all by itself. At the end it must of had about 1/1000 hp left - barely alive
That isnt right

It would be alot better is they upped the AI so that it would only attack one mob until that mob die then move on. Also make attack modes so u can tell it to kill weaker mobs or harder mobs first

That would make the skele alot better than it is at the moment and it isnt even altering stats. I just hate it when my skele cant walk around a corner properly whilst im fighting 5+ zombies. Then with 1 left he comes.....great..


-=[SubLight - LvL 26 Taoist]=-
-={TheInnerCircle}=-
-=[Ravenor - LvL 23 Warrior]=-
-={TheCollective}=-

Peace will come, but whether born of harmony or entropy i cannot say.

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Sinbad
Starting Member



12 Posts
Posted - 11/27/2001 :  14:56:36  Show Profile  Send Sinbad an ICQ Message  Reply with Quote
so wot exactly is ur point? err please tell me coz i'm kinda
slow!! :P

Sinbad lvl 26 War (Dragon)
007 lvl 24 Tao (Pheonix)

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Onimushi
Average Member


United Kingdom
859 Posts
Posted - 11/27/2001 :  14:57:34  Show Profile  Visit Onimushi's Homepage  Send Onimushi an instant message  Reply with Quote
quote:
About as useful as a water-proof sponge


Warrior:Duh, But a Water Proof Sponge is Stupid Idea
Me:O_o
Warrior:what! i am gonna pk ya

Onimushi - The Taoist
[Attack mode: Attack all Mode]
Change to Attack Mode : CTRL+H

Onimushi=> LAG..Ah Ha..the Milky Choclate SnackGo to Top of Page
JRSNINE
Starting Member


USA
25 Posts
Posted - 11/27/2001 :  15:03:41  Show Profile  Send JRSNINE an instant message  Reply with Quote
Taoist are a weak class. They are only need in a group because of what they are, a support class. As I have said before, most of the spells are used to help others rather than the Taoist's self. Healing, Soul Shield, Blessed Armor, Trap Hexagon, Mass Healing. Half of our spells are used for support rather than attacking. We need more attack spells. Attack spells: SpiritSword, Poisonning, SoulFireball, SummonSkel, SummonShinshu. 5 attack spells, which are mostly weak. Our DC sucks unless we weaken our spells. I can get DC11-32 with my current equipment but that leaves my SC at 2-3 or SC6-17 with DC10-19. There aren't enough DC and SC items or AC and SC items. What ever is good is usually over priced special stuff that I can't afford. I have never had more than 150k on my character at one time. May be my fault for spending money needlessly sometimes, but I don't think I'll never break 300k unless I win the lottery or get a really good drop.

ENINSRJ lvl 27 Taoist
SWATJRSNINE lvl 21 Wizard
Brotherhood - MadrocksGo to Top of Page

chunder
Junior Member


United Kingdom
275 Posts
Posted - 11/27/2001 :  17:08:43  Show Profile  Send chunder an ICQ Message  Reply with Quote
I think we should be able to summon a skelly and shinsu at the same time. Im a long, long way off getting a shinsu, but still... a wizz can have 5 level 7 tongs, but we can only have 1 level 7 skelly. Kinda unfair dont ya think?

Also - turn undead. Wizz's should be more considerate. Quite a few times ive had decent skellys killed by this. You would think that a wizz would know how long it takes to level up pets, but obviously they dont care hehe, last time ill rev and heal his pets! (naming no names of course...)

SC and DC - you need to go all out one way or the other. When i solo i put DC stuff on, group I get my SC kit on.

Roughly works out as:

DC15-25 SC4-7
DC8-12 SC6-26

When i have my SC stuff on i only use SFB and skelly to attack. That hurts as much (probably more) than i can do with DC stuff on anyway, but having to have a bag full of amulets is annoying

Chunder
RagingDemons - KebabMeatPizza
ICQ 97024668

There is no emotion; there is peace.
There is no ignorance; there is knowledge.
There is no passion; there is serenity.
There is no death; there is the Force.

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Drag-on
Average Member


United Kingdom
514 Posts
Posted - 11/27/2001 :  19:32:25  Show Profile  Send Drag-on an ICQ Message  Reply with Quote
I use my skele as a tool.Either he helps me fight a mob or he helps me escape from mobs i cant be bothered to let it automatically level up because im always lagging out.

And a quick question can u use singsu & mr skele at the same time coz i dont think u can ???

-------------------------
Name:hahahaahah
Job:Taoist
Guild:Revolution

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JRSNINE
Starting Member


USA
25 Posts
Posted - 11/27/2001 :  19:36:03  Show Profile  Send JRSNINE an instant message  Reply with Quote
Nope, either Skelly or Shinshu, not both.

ENINSRJ lvl 27 Taoist
SWATJRSNINE lvl 21 Wizard
Brotherhood - MadrocksGo to Top of Page

Drag-on
Average Member


United Kingdom
514 Posts
Posted - 11/27/2001 :  19:47:50  Show Profile  Send Drag-on an ICQ Message  Reply with Quote
dam

-------------------------
Name:hahahaahah
Job:Taoist
Guild:Revolution

The Laughing man is always right.Go to Top of Page

SolidB
Junior Member


United Kingdom
220 Posts
Posted - 11/27/2001 :  19:54:14  Show Profile  Reply with Quote
We should be able to summon both Shinsu and Skele at the same time!

Mind you skele did make quite a difference to me when i first got him. It meant that i could atke on 6-8 zombs rather than 4 ish when alone. But then i lvld up and he became useless. It usually ends up im wandering zuma 1f and run in to 2 or 3 rats. Now at lvl 21 as a tao u run. If my skele were there then it would be ok. Simply hide and let skele beat them then make new skele etc. Takes time but i would survive! But no the stupid thing has gotten stuck on the door or is just walking behind me. by the time he gets to me im dead!

We should be able to summon up to 3 skeles. Then the spell would be useful!

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