Legend Of Mir Forum
Legend Of Mir Forum
Home | Profile | Register | Active Topics | Members | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?
 All Forums
 Game Master Corner
 Once and for all, the TAO. Post all comments here.
 New Topic  Reply to Topic
 Printer Friendly
Page: 
of 32
Author Previous Topic Topic Next Topic  
js7
Junior Member



258 Posts
Posted - 10/11/2001 :  02:00:35  Show Profile  Reply with Quote
Hi all... been away for a bit, but back now! (Don't all groan at once!)

Disley... brave move m8, but be warned... if you think levelling is hard now, try 20-28 cos it gets harder! Seriously though, if you want to be a group player there is no better character to play.

It is worth bearing in mind that Kristel's comments about using the wiz character come after reaching level 26 as a Taoist, so the comparisons made must be fairly realistic.

I group all of the time, and a warrior in the group made an important observation whilst looking over a Taoist's shoulder... playing as a Taoist involves so much more work, especially when grouped.

Of course, we need to keep an eye on our mp and hp levels like any other player, but there the similarity ends. Even solo, we are checking the amulet usage or poison usage because there is nothing more embarrassing that the arm going up and nothing happening. Then when we group the fun starts.... at lower levels it's healing during fights or between them... ok that's easy. Then add soul shield when Magic attack incoming, followed by Blessed armour the rest of the time. Next, throw in using mass hiding when needed (and getting it right... its damned hard to do right and not just end up with mobs wandering off not getting killed) and keeping your skele under control. Now... you're doing all of that and you want to use poison too.... can be done, but it is really tough! Add revelation and you're gonna know when people need healing... it's getting a bit mind-boggling.

See what I mean? Now that is challenging! Oh for an easy life!

Go to Top of Page

Darko2
Junior Member



154 Posts
Posted - 10/11/2001 :  02:09:54  Show Profile  Reply with Quote
my...brain........hurts............

And I now know why, js7, heh =)

RentAHeal

Go to Top of Page

Neoleash
Junior Member


Denmark
150 Posts
Posted - 10/11/2001 :  02:35:39  Show Profile  Visit Neoleash's Homepage  Reply with Quote
WB Js7.

You did forget to add Trap Hex. Omg that really is a tricky thing to use. I've been sooooo close to death several times 'cause i've been busy keeping my eye on those things. Yea you can take the rats on 1 by 1 as long as the rest is trapped but those traps dont last forever and they gotta be refreshed all the time. Oi oi, hard work on top on everything else. Not to mention all the space the extra amulets use up now. 1 row was hard to lose but two..eeek.

Also my luck in Zuma has turned so that i get the big drop 2 minutes after i just got there, and have a bag full of pots and amulets, and not when im heading towards the exit after a couple of hours.

Yes, i make many friends that way...
!Big drop @ 216:142 - pots and eq for those who want.

Ah, so hard to make a living atm when you cant carry any loot.

Edit:
Anyone notices the pet thinge with traphex vs eshock.
Wiz' can shock our bonehead but we cant trap his pets.
Another GODLY thing for the wiz'.
IMHO the Wiz' need alot more tweaking(downwards) than any other class.


--------------------------------------------------
WEMADE special offer of the year for Taoists.
2001: Pay-2-Mine

Edited by - Neoleash on 10/11/2001 02:38:13Go to Top of Page

DivAvenger
Average Member


Finland
823 Posts
Posted - 10/11/2001 :  03:01:49  Show Profile  Reply with Quote
Not to mention that turn undead crush our skelly to pieces emmediattely, not sure it works as easily on shinsu. Considering I believe shinsu is level 35, have not see anyone able to repulse it yet.

I think turn undead was given to wizards just to masacre our level 7 skellies.

js7 btw try leveling when you reach 35... I've made 4% in the last 4 days. I have only played a fraction of the time I used to though, shinsu was too much of a disappointment for me to continue playing. But then again, I knew it was gonna suck.

Go to Top of Page

Darko2
Junior Member



154 Posts
Posted - 10/11/2001 :  03:26:56  Show Profile  Reply with Quote
Heh, I finally have a level 3 summon... yay =) After that I had 1/100 amulet, no mp, and 26 (twenty six) gp. But it was worth every penny. Lvl 7 skelly kills rats or tongs faster than I do. He takes less damage from them, too. I just feel like I'm on a hunt with a lvl 22 warrior. Well, very stupid warrior, but, hey... ("no, please don't go in there... NO! BAD BONES!!!")

DivAvenger, now that your leveling has become kind of pointless, you want to go WB/ET/SZG hunting together? You warrior, me Tao, heh =)

RentAHeal

Edited by - Darko2 on 10/11/2001 03:27:45Go to Top of Page

Darko2
Junior Member



154 Posts
Posted - 10/11/2001 :  03:47:39  Show Profile  Reply with Quote
Oh, has anyone figured out why we can trap something and can't something else? And, someone nicely pointed out that we can't trap wizards' pets, but they can shock our skelly. One more point for wizards. Yay, we are down just 32-5...

RentAHeal

Go to Top of Page

Neoleash
Junior Member


Denmark
150 Posts
Posted - 10/11/2001 :  05:31:49  Show Profile  Visit Neoleash's Homepage  Reply with Quote
The wizards are way too powerful compared with both classes. When they get that magic shield they rule pvp, sadly. They already got the harrassement spell(repulse) and with the shield they dont even have to be carefull about who they use it on.

Btw, WHERE is our multi target attack thingie???? Will we ever get one? Or will they fix hiding so it works? In pvp too?

--------------------------------------------------
WEMADE special offer of the year for Taoists.
2001: Pay-2-MineGo to Top of Page

Asmodean
Advanced Member


Finland
2185 Posts
Posted - 10/11/2001 :  07:24:06  Show Profile  Visit Asmodean's Homepage  Reply with Quote
About traphex... We can trap mobs of same lvl as we ourselves are... I think moving mobs need lvl+1, I'll see about those moving bm's when I've lvl'd TrapHex (such a bore...). Woomas can be trapped @ lvl30, with lvl2 traphex, dunno about propability. I don't know if lvl2 is required, since I've still a long way to go.

We should be able to trap wiz pets... Otherwise they have an unfair advantage in PvP, freezing our skele. Making traphex trap mobs that are 2 lvls above ours would be a good improvement also, just like the infamous e-shock does.

Nae'Blis
The Chosen
as usual

ph33r my post count!
Go to Top of Page
PsychoGoten
Junior Member


United Kingdom
288 Posts
Posted - 10/11/2001 :  07:33:08  Show Profile  Reply with Quote
Congrats Kristel

i remember when me and you had out Tao threads going, yours was already flaming when i wrote mine, and after a week or 2 we had 6 pages each, but having no reply from GMs i decidec to close mine, Not knowing that we needed 20 pages to get their atention strange really

so this coulda been me all though you do it prettier

Congrats and its nice to hear that GM's actually read things ok maybe only things with 1 post or 900 but nothin in between, lifes a bltch ah well

enjoy the glory babes. and dont party too hard in uni

Laters

Strap in the electric chair!!
Consciousness my only friend!!!!Go to Top of Page

Neoleash
Junior Member


Denmark
150 Posts
Posted - 10/11/2001 :  10:15:13  Show Profile  Visit Neoleash's Homepage  Reply with Quote
Well Asmodean, we all know that Wiz' gets their pets from BC. Already at lvl28 with lvl0 traphex can we trap everything there 'cept thongs.
So we should be able to trap 90% of all wiz' pets. But because they are player controled we cant. That should be changed or eshock shouldnt be able to stun our familars. After all, they are a vital part of our survival in pvp situations.

I mean, each induvidual is measured in skill during a pvp situation. WEMADE have made the Taos born losers and kept them there.
We cant hide from them. We dont have multiattacks. We cant trap anything but mobs. We dont have enough shortcuts to use all our spells and poison is usually the first to go out when we have to chose between them. Even IF we keep poison in, we gotta do the F9-switch-F10 thingie and will be long dead before we get the amulet back in place. We get all the crappiest weapons/eq's in Mir.

WTF are we gonna do? Heal them to death?

--------------------------------------------------
WEMADE special offer of the year for Taoists.
2001: Pay-2-MineGo to Top of Page

Darko2
Junior Member



154 Posts
Posted - 10/11/2001 :  13:52:38  Show Profile  Reply with Quote
Funny you mentioned a "heal them to death", I remember going to mines at level 7 (heh, 1 hit from e-zombie kills) and trying to heal zombies to death. I thought it should work that way. It took me a day or two to realize it doesn't. Undead - killed by healing, makes sense?

RentAHeal

Go to Top of Page

Neoleash
Junior Member


Denmark
150 Posts
Posted - 10/11/2001 :  16:44:00  Show Profile  Visit Neoleash's Homepage  Reply with Quote
quote:

Undead - killed by healing, makes sense?

Acutally it does maks sense. Being the class we are, we are devoted to the pure. Atleast thats how it is in *ALL* other RPGs.
Never seen a healer that works for the dark side though sometimes a Necromancer have some sort of healing skill.

I can only come to the conclusion that Mir has nothing to do with RPG. It goes out of all pre-set rules for what a class should be.
The wizards gets "our" spell, Turn Undead. Which btw kill our skellies in one single blow.

Man, i hate this game and what WEMADE are doing to the genre.

Yea, i hate WEMADE.

--------------------------------------------------
WEMADE special offer of the year for Taoists.
2001: Pay-2-MineGo to Top of Page
Disley
Junior Member


United Kingdom
134 Posts
Posted - 10/11/2001 :  19:14:26  Show Profile  Reply with Quote
hell i know its gona be hard. but at least i can train along wit me wiz and war friends more now. i am more of a group player so it suits my style. however i honestly will poison those damn warriors wit their "HEAL LOTS NOW!". im pretty good at trainin now (basically cos i get others to do all the work:) so i should lv pretty quickly til bout lv15. then the probs start. when iv heal lv3 il just wander into ZT wit a good wiz and let the exp roll in, thats how it should work. im happy doin that. so if anyone sees a guy called morad wanderin round, il probably heal whether you ask or not (if iv nothin better to do) but would appreciate the thx! last night i healed bout 10 ppl without them askin, not one said thx. fair enough me heal aint much good, but still i made the effort. its a taos life innit?

Lv18 wiz (on hold)
Lv7 tao (work in progress)
Were not retreating, were just advancing in the other directionGo to Top of Page

js7
Junior Member



258 Posts
Posted - 10/11/2001 :  19:42:10  Show Profile  Reply with Quote
quote:

WB Js7.

You did forget to add Trap Hex. Omg that really is a tricky thing to use. I've been sooooo close to death several times 'cause i've been busy keeping my eye on those things. Yea you can take the rats on 1 by 1 as long as the rest is trapped but those traps dont last forever and they gotta be refreshed all the time. Oi oi, hard work on top on everything else. Not to mention all the space the extra amulets use up now. 1 row was hard to lose but two..eeek.



quote:

js7 btw try leveling when you reach 35... I've made 4% in the last 4 days. I have only played a fraction of the time I used to though, shinsu was too much of a disappointment for me to continue playing. But then again, I knew it was gonna suck.


Thanks Neoleash and DivAvenger... suffice to say that I appreciate your additions because I will only post what I have personal experience of, and being a lower level than you guys I am not qualified to comment....

Obviously I'm gonna need to practice the new skills hard to make best use of them. I'm pleased to see that they are doing something to strengthen Nappy (my Bone Familiar, in case you don't want to read back about 5 pages ) and perhaps those of you with Shinsu can come back after the update and tell us what you think? With any luck this might help re-dress the balance a bit.

I would be interested to know whether these changes to the summon were prompted at the last minute after we actually got some GM attention focused on this thread. Perhaps that is what held up the update, because I hadn't seen any mention of strengthening the BF before now...???

BTW... LOVE the idea of poisoning rude warriors

Go to Top of Page

Neoleash
Junior Member


Denmark
150 Posts
Posted - 10/11/2001 :  20:02:41  Show Profile  Visit Neoleash's Homepage  Reply with Quote
Atleast they are doing SOMETHING and not just sit around with their thumb up their arses doing whatever they can to keep the Wizards Godly.

Atm every improvement for a Tao stops at lvl28! Yea, we got absolutly nothing to look forward to beyond that point. Mass healing is useless as it uses up too much mana. Shinsu... well, we've been there.


I, as a testor, is leveling ALL my spells in the field. No standing around a guard summoning skellie, no standing in BW rev everyone that comes by etc.

Okay, im lvl28 and here is my spells:

Healing: Went to lvl3 as fast as it could. 1 fight=3 heals.

Spiritsword: Went up fast too. With the amount of times we need to kill a mob, it went really fast.

Poison: As the only spell i leveled that one on purpose. So i got it at lvl1 but no shortcut key for it. Go figure *rolls eyes*

SFB: Got lvl3 the other night. Its finally a bit usefull.

Hiding. Well got it on lvl1 at lvl26. Since i've gotten trap hex i dont use it much. Only against Bugbatmaggots.

Skeleton: lvl1 at 3000/4000. Yup, long way to go and i bet im the only lvl28 around with a lvl1 bonehead. Something REALLY need to be changed about the leveling of that spell.

Mass Hiding. Use it pretty much as mcuh self hiding. Still its only halfway to lvl1.

Soul Shield: Its still at lvl0, around 1000 xp up. Dont use it anymore, needed the shortcut key for trap hex. Besides with our high AMC and the mobs using magic attacks i dont see any need for that spell.

Blessed Armor: Halfway to lvl1. I use it when i remember to cast it between fights.

Revelation: A spell i wont mind leveling up on purpose since you get out revel in healing when you get it to lvl2. Still, its only halfway to lvl1.

Trap Hex: Got around 1000 left to lvl1. Yup, here's a usefull spell and it looks cool too so alot of fooling around with it *grin*

So, thats pretty much how your spells would look if you dont stand around leveling them and only use them in the field.

Wonder what the two other classes would say if they had simular stats for their spells.

--------------------------------------------------
WEMADE special offer of the year for Taoists.
2001: Pay-2-MineGo to Top of Page

Archeon
Advanced Member


United Kingdom
2672 Posts
Posted - 10/11/2001 :  20:43:15  Show Profile  Send Archeon an ICQ Message  Reply with Quote

...............God damn it! why will you people not stop this 22 pages is sheer madness do you expect people to read it all?

AGHHHH!!!!!!! (Ok i admit i'm jelous ^_^)

News for ya all i finally got round to starting a Tao on the pheonix his name isn't Archeon (i'm sick of people MSGing me with flames on dragon) and i'm not saying what it is but its fun i could solo zombies at lvl 10 without using more than 2 MP pots why are you complaining Tao's rule and are a lot more fun than warriors (even though we couyld still whoop your asses (skellies too))

Well Cya ^_-

Here Come The Flames...Go to Top of Page

PsychoGoten
Junior Member


United Kingdom
288 Posts
Posted - 10/11/2001 :  22:18:05  Show Profile  Reply with Quote
IF YOU WULD READ ALL 22 PAGES I THINK IN THERE IT SAYS MAIN COMPLAITS THAT TAO MAKE ARE FROM 19+ THAT WHEN THE OTHER 2 CLASSES SHOOT OFF AHEAD

SO HEAR GOES IM GOING TO BURN YOU

"FLAME!!!!!"

Strap in the electric chair!!
Consciousness my only friend!!!!Go to Top of Page

Lippo
Senior Member


Finland
1285 Posts
Posted - 10/11/2001 :  22:28:11  Show Profile  Reply with Quote
Norton AntiVirus alert:

This topic has been infected by TaoWorm22.mir a dangerous forum virus.

/Lippo


..........................................
Ascendant Angels KnikiwanabeGo to Top of Page

Darko2
Junior Member



154 Posts
Posted - 10/11/2001 :  22:29:45  Show Profile  Reply with Quote
Neoleash, I leveled up my summon "in the field" up to 7000/8000 lvl 2, then I stood by some guard for 30 minutes, and it's really worth it. I never healed my skeleton, because I wanted to level up summon. Ad, I hit 26 with lvl 1 summon (almost 2), then I saw ZZS with lvl 7 skelly, tried it, kills mine in 3 hits - "I have to have that!".

Level 3 summon, SC 7-17, level it up to 7, beats lvl 25 warrior. Beats 2 red boars easily. High AC, attack speed, you'll see, it's well worth it.

Oh, trap at level 1 - you can trap rats, and all bugs except tongs, so it's really useful, too. SS, BA, they add 0-1 every level up, SS is useless, BA is very very useful.

Hiding, I like hiding, but not mass hiding... which I have to use on group hunts. Or, now that I have to protect lvl 7 skelly, I use mass instead, but it's much slower to respond than the regular one.

I can't wait to get to lvl 30 to trap those stupid BBMs. Oh, how to level trap hexagon? Go gather some poison ingredients and trap everything in sight, it won't take long.

RentAHeal


Go to Top of Page

Neoleash
Junior Member


Denmark
150 Posts
Posted - 10/11/2001 :  22:50:19  Show Profile  Visit Neoleash's Homepage  Reply with Quote
Yea i know what you mean RentAHeal. I've seen lvl7 skeletons in action too. They DO kick some serious behind. Still i wont stand near any guard summon my skeleton. I started to test it doing it in the field and i have to complete my test in the field too. I never heal skeleton either as i would rather summon a new one. In the end its the same amount of mana used. Still i only got it a lvl1. At the current speed i reckon i will have a lvl3 summon around lvl 35.

About trap hex, well since i only do Zuma, i know what can and what cant be trapped (at lvl28 with lvl 0 trap). Rats and bugbats can be trapped. Moths and Maggots cant. Usually they also tend to get in the way of an attemt to trap rats/bats. Friggin annoying as the trap fails completly instead of just trapping the rats and let the moths fly through it.

I also went to mines in a ghoul hunt. Saw something quite funny. Zombies can be trapped of course but e-zombs is a different story.
If you hide, use trap on them, they go yellow'ish like a trapped mob. But as soon as you unhide, the trap collapses and they start sending high powered voltage towards you.

Bug? Hey, its Mir, of course the Tao skills are infected with bugs or else we might enjoy all 3 hours we are online and not throw a fit when our skills dont work as they should.

--------------------------------------------------
WEMADE special offer of the year for Taoists.
2001: Pay-2-MineGo to Top of Page

Darko2
Junior Member



154 Posts
Posted - 10/11/2001 :  23:04:10  Show Profile  Reply with Quote
Just about e-zombie trapping: I think that any mob with ranged attack will break through the trap when you are close enough for them to use attack on you. So, if you get next to the regular zombie, it will attack, e-zombie will attack when it can reach you with the lightning. Hm, spiders should break out when you come to two spaces from them, I have to check that...

But, point well taken, if they are trapped, they are trapped, why do we have to worry about them, and we are not even close to the hexagon?

RentAHeal

P.S. fast summon leveling: go with all DC, skellies die much faster, heh

Edited by - Darko2 on 10/11/2001 23:05:46Go to Top of Page

Archeon
Advanced Member


United Kingdom
2672 Posts
Posted - 10/11/2001 :  23:54:14  Show Profile  Send Archeon an ICQ Message  Reply with Quote
quote:
IF YOU WULD READ ALL 22 PAGES I THINK IN THERE IT SAYS MAIN COMPLAITS THAT TAO MAKE ARE FROM 19+ THAT WHEN THE OTHER 2 CLASSES SHOOT OFF AHEAD

SO HEAR GOES IM GOING TO BURN YOU

"FLAME!!!!!"

Strap in the electric chair!!
Consciousness my only friend!!!!


Oh its not that its just i can't seem to awnser any post without sombody calling me a spammer its the stars i think *sigh* well whats the point say by to my alias 'Saber' i might as well stop hiding the fact i have a high post count *shrug* who knows Asmodeon has just under 1500 maybe he'l join me up here one day ^_-

Here Come The Flames...Go to Top of Page

shelter
New Member



97 Posts
Posted - 10/12/2001 :  10:36:27  Show Profile  Reply with Quote
I wonder... what changes they made to the skelly... higher DC/AC or more health? Well I guess I have to wait and see.

And about that new Soul Sabre which's lvl35... compare it to the Dragon Slayer which's lvl 34...
I mean, hello? A little more DC would've been appreciated. FFS it's a lvl35 weapon.

---
Ever danced with the Devil in the pale moonlight?

Edited by - shelter on 10/12/2001 10:37:44Go to Top of Page

Asmodean
Advanced Member


Finland
2185 Posts
Posted - 10/12/2001 :  11:10:02  Show Profile  Visit Asmodean's Homepage  Reply with Quote
quote:

Asmodeon has just under 1500 maybe he'l join me up here one day ^_-

You can bet your batsuit I will Unless something nasty happens

OnTopic: I've been frequenting WT 1F the last few days... Quite empty place, only time I get in trouble is when 3+ Woomas decide to ambush me - it's a good place for xp, if you don't mind the "slower than ZT going" and crappy drops. I've also gotten more training for BA & SS than in any other place (safezone idling not counted).

Nae'Blis
The Chosen
as usual

ph33r my post count!
Go to Top of Page
robj9460
Junior Member



186 Posts
Posted - 10/12/2001 :  15:59:48  Show Profile  Reply with Quote
I thought this conversation was ging towards helping the Tao.

has any improvements been made apart from the trap?


Go to Top of Page

Darko2
Junior Member



154 Posts
Posted - 10/12/2001 :  17:07:24  Show Profile  Reply with Quote
I checked trap hexagon on spiders, yes they spit when you are 2 spaces from them "I spit on your fancy spell" :D

Ranged attacks are not trapped.

Give us the ability to trap wizards' pets, if they can shock our own.

RentAHeal

Go to Top of Page

Kristel
Average Member


United Kingdom
564 Posts
Posted - 10/12/2001 :  17:24:26  Show Profile  Reply with Quote
HI Guys. I too am very curious about the Skelly upgrade. Wonder what we have in store? As soon as someone figures it out, I'd love to know!

Thanks for your support! Long live the topic!

-----------------------
Kristel clear!

Topic summery on page 17 folks :) heheGo to Top of Page

Wall
Junior Member


Romania
437 Posts
Posted - 10/12/2001 :  17:29:05  Show Profile  Reply with Quote
So u guys lvl 30+, with skelly lvl 7 can u beat a same lvl warior?

We kill on sight all the
>>>>>>>BOZGORI<<<<<Go to Top of Page

Disley
Junior Member


United Kingdom
134 Posts
Posted - 10/12/2001 :  19:12:27  Show Profile  Reply with Quote
i doubt a lv30 tao could been a lv30 war. nomad is a pretty good example of a high lved warrior, now seriously, is he beatable at all by anyone? we cant heal fast enough to restore the damage he gives, and cos of his seriously high hp i doubt boney could do much. a lv30 tao could probably beat a lv30 wiz easy enough, if he had 6 darks tho it becomes a different story. might be able to inflict come sort of damage on him, but thats a hard shot. if they upgrade shinsu as much as i think theyre going to then the tao would suddenly become mega strong after lv35, by no means invincible, but better

Disley - lv 18 wiz (on hold)
morad lv9 tao (work in process)
Were not retreating, were just advancing in the other directionGo to Top of Page

tucker
Junior Member


United Kingdom
207 Posts
Posted - 10/13/2001 :  01:44:50  Show Profile  Send tucker an ICQ Message  Reply with Quote
bump- bottom of page 1 what hte heck is appning!!!


im soooooooo excited about the update!!!!!
ooooo i wonder whats the skelly upgrade is gonna b!!!!
ooooooo *twiddles thumbs*

biuret the very excited tao of:
T h e ... I n n e r ... C i r c l e

Dont hate yourself in the morning - sleep till noon!!!Go to Top of Page

Topic is 32 Pages Long:
  1  2  3  4  5  6  7  8  9 10
 11 12 13 14 15 16 17 18 19 20
 21 22 23 24 25 26 27 28 29 30
 31 32
 
 New Topic  Reply to Topic
 Printer Friendly
Jump To:

Legend Of Mir Forum

© 2000-01 Snitz Communications

Go To Top Of Page
Snitz Forums 2000
Site map The Legend of MIR - Multi User Online Game - The Three Heroes Archive