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DivAvenger
Average Member


Finland
823 Posts
Posted - 09/29/2001 :  21:48:58  Show Profile  Reply with Quote
I somehow do not think GMs are allowed to play with normal chars, they are just invisible guardians of the MIR world.

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Darko2
Junior Member



154 Posts
Posted - 09/29/2001 :  23:20:31  Show Profile  Reply with Quote
Why do GMs even answer questions in-game? Description of this forum is some thing like "please feel free to ask GMs anything, only ask them in-game if it's *absolutely neccessary*"!!!!

If they answered questions here, instead oof in the game, less people would bother them in game. I don't think they care, that's my opinion.

Darko

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Kristel
Average Member


United Kingdom
564 Posts
Posted - 09/30/2001 :  01:40:21  Show Profile  Reply with Quote
The Wizard Problem:

Bug cave was crawling with players, so I suggested my group make a run for the next level of the cave. We did.

I got about 10 mobs following me, so I stuck them behind a corner out of harms way (off the main path way).

I was waiting for my group by the door, when a wizard comes walking along with the magic shield on. Didn't know they could walk with it. Interesting. The bugs are swarming behind him, the bugs part ahead of him, ge exits the cave. The bugs eat the juicy Tao stood minding her own business and one of her friends too!

This is another classic example of wizard arrogance and power. To say I'm annoyed is an understatement. People say we shouldn't be able to walk while hidden, so why can the wizards walk while in god mode?

Not only can they walk through mobs, they can't get hurt.

Wiz Vs Tao

Wiz:
5 pets
God like sheild
Massive destructive power

Tao:
One summonable pet
Hiding that glues you to the spot and you can still get hurt
Pathetic DC, and little SC attacks to talk of

Nice balance.

-----------------------
Kristel clear!

Topic summery on page 17 folks :) heheGo to Top of Page

js7
Junior Member



258 Posts
Posted - 09/30/2001 :  04:46:02  Show Profile  Reply with Quote
quote:

The Wizard Problem:

Bug cave was crawling with players, so I suggested my group make a run for the next level of the cave. We did.

I got about 10 mobs following me, so I stuck them behind a corner out of harms way (off the main path way).

I was waiting for my group by the door, when a wizard comes walking along with the magic shield on. Didn't know they could walk with it. Interesting. The bugs are swarming behind him, the bugs part ahead of him, ge exits the cave. The bugs eat the juicy Tao stood minding her own business and one of her friends too!

This is another classic example of wizard arrogance and power. To say I'm annoyed is an understatement. People say we shouldn't be able to walk while hidden, so why can the wizards walk while in god mode?

Not only can they walk through mobs, they can't get hurt.

Wiz Vs Tao

Wiz:
5 pets
God like sheild
Massive destructive power

Tao:
One summonable pet
Hiding that glues you to the spot and you can still get hurt
Pathetic DC, and little SC attacks to talk of

Nice balance.

-----------------------
Kristel clear!

Topic summery on page 17 folks :) hehe


Quite apart from anything else, Bug Cave is turning into a hunting ground for Wizards to get pets, and god forbid any Taoist who defends himself against the pet that a Wiz is trying to tame... bolt 1, bolt 2, RANDOM! trip over!

I'm not saying that all wizards are like that, but I have been attacked and my friend has been attacked over the same issue.
PLEASE Wizards... if you're taming, bear in mind that a black mag hurts and we need to defend ourselves!


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scytale
Junior Member


Germany
146 Posts
Posted - 09/30/2001 :  04:48:07  Show Profile  Send scytale an ICQ Message  Reply with Quote
Well after having a night of having a friend Tao go out and delete his character to start a warrior. Much of what has been discussed was brought into stark relief as, without any items (just armour and sword) he quite happily survived (if carefullz on lvl 2 oma caves.

I am still struggling on collect the necessary things to start a Tao guild. Contributions accepted. If anyone is interested in helping me please msg me in game (dragon server) or icq 49456334.

scytale.

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shelter
New Member



97 Posts
Posted - 09/30/2001 :  11:54:46  Show Profile  Reply with Quote
quote:

quote:

And don't worry, I wasn't shut up. Haha, pretty amazing how people think of me now. I still agree with almost everything that's in this thread.

But I can only say, just wait. I know nothing more then I used to know, but I still think we should wait before we assume we know it all cause we looked at the Korean site.

/Tricky

Like I said, I never repeat myself.
Level Up!


Quite right. The Korean site offers a glimpse of what is to come I would think, but doesn't tell us the whole story, or any of the behind the scenes work.

If we are lucky, the amulet reduction may happen in December and not this next patch. I want to lvl my Skelly first!

-----------------------
Kristel clear!

Topic summery on page 17 folks :) hehe


Well, why don't they introduce like 50, 100, 200 amulets to buy instead. I mean there are small and medium poison bags. And small, medium and largs pots... so why not amulets?

---
Ever danced with the Devil in the pale moonlight?Go to Top of Page

LStell01
New Member


United Kingdom
87 Posts
Posted - 09/30/2001 :  12:27:29  Show Profile  Reply with Quote
Maybe thats what they're doing. I mean it says in the manual that u need 4 leaves and either 2 fruit + 4 teeth/ 2 pills + 2 tails for poison, but u can get med bags for twice that. amulets may just be introduced in a new small form (why, I have no idea)

Did you ever think how much deeper the ocean would be if it weren't for sponges?Go to Top of Page

Aligatoras
New Member


Greece
96 Posts
Posted - 09/30/2001 :  17:18:53  Show Profile  Reply with Quote
quote:

Too much reading for GMs, I guess...

Another thing: I think the rarest (most rare?) drop is... not a relic... not a horn... but AMULETS! Yes, amulets. Nothing drops them.

Let me see, wizard loads on blue pots, goes hunting, picks up a blue pot here and there and his/her hunt is prolonged (substitute "wizard" with "warrior" and "blue" with "red" - same thing).

Tao *sigh*... Well, Tao runs out of amulets, he/she has to leave. I tried staying in ZT w/o amulets, as soon as BBM spawned next to me, I had to leave (due to the fact that there were a few moths and rats around).

Common problem for all classes is that you need room for candles, but I can see they addressed that with a torch (Dec update?). What about our amulets? They going to make them smaller? I'm sorry, but they already take one row in my bag, what next?

At least plant canibal plants in Zuma... along a few spiders... and put the poison making guy inside. I'm tired of this game...

RentAHeal


Nah, you can find amulets as drops. From what i know one mob dropping em at this game, is called "lagging till Die Taoist"
Yea, i would like to know why cant have as mob drop amulets. I have seen even candles for drops but never amulets (except the mob i have refer above).

quote:

Kristel, as part of the Tao investigation could we see how this incredible SC 6-23 effects our Healing, Papercut and Poison. Perhaps one of the higher levels would be kind enough to go against a trainer and look at how the SC increases the damage.

scytale.


SC 6-23 is crap for healing, cause when you need bad to get healed it always uses 6-8 SC to heal you (30-40HP), when you try to hide from a swarm you always get low SC too and 10 secs hide arent enough even to heal yourself

Well i dont know how hard is OmaWarrior but i have killed BoneElite with my Wizy lvl12 couple times. I used 5-6 med MP and thats about 100-120 fireballs. Last i killed BoneElite with my Tao without skelie was at lvl18 i needed 7 med MPs, 5 med HPs and about gazzilion hits (my scimitar lost 3-4 dura, dont remember exactly).
That's is what i call Balance. All ppl saying that healing make us powerfull, ever tryed to kill a lvl 22+ wizzard with or without skele? You cant even heal yourself cause heal is slower than his damage, so you use pots and try to stop him runing around with SFB after 15 mins you are out of HP pots and you go to buy some new
I not used a warrior at example cause you simply die even if you use pots
Nice balance!

Till patch comes and "fix" thinks a bit the new slogan is (as Asmodean said):

Balance my Ass

I'm too old for thisGo to Top of Page

Darko2
Junior Member



154 Posts
Posted - 09/30/2001 :  18:17:02  Show Profile  Reply with Quote
Oh, I have a teen wizard, at lvl 12, with full mp, I had to use 2(two) medium pots to kill an OW, I don't think it's 100-120 fireballs.

I remember 2 lvl 13 Taos hacking and slashing and healing each other we killed it in 10 minutes or something (zillion pots, luckily we had some sunpots). Heh, I got my kriss SC 1-3 back then from OW.

My lvl 14 warrior couldn't kill it alone, either (ran out of pots).

RentAHeal

Edited by - Darko2 on 09/30/2001 18:17:45Go to Top of Page

Asmodean
Advanced Member


Finland
2185 Posts
Posted - 09/30/2001 :  20:39:38  Show Profile  Visit Asmodean's Homepage  Reply with Quote
A "bit" out of balance... And at such an early stage! What next? T-Bolt moved to lvl9 skill?

Nae'Blis
The Chosen

as usual
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Aligatoras
New Member


Greece
96 Posts
Posted - 10/01/2001 :  01:32:31  Show Profile  Reply with Quote
quote:

Oh, I have a teen wizard, at lvl 12, with full mp, I had to use 2(two) medium pots to kill an OW, I don't think it's 100-120 fireballs.

RentAHeal
Edited by - Darko2 on 09/30/2001 18:17:45


Read better before post, i was taking about BoneElite and he's harder than OmaWarrior. Go try kill it with 2 med pots and then come back and tell me


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Darko2
Junior Member



154 Posts
Posted - 10/01/2001 :  05:44:22  Show Profile  Reply with Quote
Sorry, you are right, I didn't pay much attention, but my comparison concerning OW still stands.

RentAHeal

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Asmodean
Advanced Member


Finland
2185 Posts
Posted - 10/01/2001 :  07:44:13  Show Profile  Visit Asmodean's Homepage  Reply with Quote
I now have lvl3 summon. The difference is amazing between lvl2 and lvl3, skele seems to be on steroids now. He doesn't need much healing either, mostly when swamped with mobs.

But the cost... Over 200k spent and multiple hours of standing in front of the guard. Is this the "challenge" of playing Tao? I hope not. The xp required to lvl summon should be halved, so it'd be possible to lvl it "on the go".

Now I need more poison, so I can try solo WB. Not much changes of trying ET, haven't seen it for a while. I'll also test the DC of a lvl7 skele today, when I get back home.

Next goal is revelation lvl2, so I don't have to do it separately when healing.

Nae'Blis
The Chosen

as usual
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LStell01
New Member


United Kingdom
87 Posts
Posted - 10/01/2001 :  13:07:44  Show Profile  Reply with Quote
I've found that PvP isn't all that bad as a Tao, the wiz beats war beats tao beats wiz thing seems 2 work.

I walked into the mines this morning and a lvl 20-21 wiz demanded I give him money (I was lvl 17). I said no and he started fballing me, so I gave him time to stop (most missed me) but he carried on; anyway the point is that he was the 1 who ended up DEing, not me
Cud have just been up against a bad or overconfident player, and I used 2HP pots and an MP but I don't care!

Did you ever think how much deeper the ocean would be if it weren't for sponges?Go to Top of Page

Godfather
Junior Member


United Kingdom
443 Posts
Posted - 10/01/2001 :  17:58:00  Show Profile  Reply with Quote
I think TAO's need to be givin more unique items would be cool if we had inten acc and agg items made for us. Also wearing SC should provide more strength in our BA SS rather than a extra 20seconds look at summon skele if your DC he is summoned with less health 2 heals and he is full, SC should mean skele hits hard and has more health.

its cool that soul spring wand will have inten +4

Godfather
Mafia Guild leaderGo to Top of Page

js7
Junior Member



258 Posts
Posted - 10/01/2001 :  19:19:10  Show Profile  Reply with Quote
quote:

I now have lvl3 summon. The difference is amazing between lvl2 and lvl3, skele seems to be on steroids now. He doesn't need much healing either, mostly when swamped with mobs.

But the cost... Over 200k spent and multiple hours of standing in front of the guard. Is this the "challenge" of playing Tao? I hope not. The xp required to lvl summon should be halved, so it'd be possible to lvl it "on the go".

Now I need more poison, so I can try solo WB. Not much changes of trying ET, haven't seen it for a while. I'll also test the DC of a lvl7 skele today, when I get back home.

Next goal is revelation lvl2, so I don't have to do it separately when healing.

Nae'Blis
The Chosen

as usual


Well I can't wait to start training for level 3 Summon... I trained up my level 2 skele yesterday and took him with us to Bug Cave last night. Another Tao like me and 2 Warriors had a great run in there for over 4 hours of good hard gaming, and my skele just kept on killing and killing like Terminator... imagine if he can do that at level 5 what he'll be like at level 7 !

At least I got some cash to go toward the training budget, but I still only have about 90k and I owe 100k of that! I still reckon it is worth the investment in the long run...

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js7
Junior Member



258 Posts
Posted - 10/02/2001 :  02:45:57  Show Profile  Reply with Quote
I thought of something unique to Taoists... I saw a post in mir chronicles where someone was saying about leaving ure character logged in to gain xp if you weren't actually at your pc. There were 2 topis i think, one for taoists to do it and one for wizards... the idea was to summon skele and let it do the killing, or for wizards to do it with tame pets.

Thing is, a wizards pets will turn while a skele is faithful to the last, so in theory a taoist could do this but not a wiz...

Anyone tried it? Let's hear the stories:-)

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Aligatoras
New Member


Greece
96 Posts
Posted - 10/02/2001 :  03:27:52  Show Profile  Reply with Quote
quote:

I thought of something unique to Taoists... I saw a post in mir chronicles where someone was saying about leaving ure character logged in to gain xp if you weren't actually at your pc. There were 2 topis i think, one for taoists to do it and one for wizards... the idea was to summon skele and let it do the killing, or for wizards to do it with tame pets.

Thing is, a wizards pets will turn while a skele is faithful to the last, so in theory a taoist could do this but not a wiz...

Anyone tried it? Let's hear the stories:-)


Well i think warrior can do that easily at BC. There are spots that can have 1 vs 1 you just swing your weapon and leave drops fro others ;p

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js7
Junior Member



258 Posts
Posted - 10/02/2001 :  03:43:31  Show Profile  Reply with Quote
quote:

quote:

I thought of something unique to Taoists... I saw a post in mir chronicles where someone was saying about leaving ure character logged in to gain xp if you weren't actually at your pc. There were 2 topis i think, one for taoists to do it and one for wizards... the idea was to summon skele and let it do the killing, or for wizards to do it with tame pets.

Thing is, a wizards pets will turn while a skele is faithful to the last, so in theory a taoist could do this but not a wiz...

Anyone tried it? Let's hear the stories:-)


Well i think warrior can do that easily at BC. There are spots that can have 1 vs 1 you just swing your weapon and leave drops fro others ;p

I'm too old for this


Hi... You mean tape down the mouse button in the right spot? Interesting idea... Any warrios out there tried this?

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Aligatoras
New Member


Greece
96 Posts
Posted - 10/02/2001 :  04:00:02  Show Profile  Reply with Quote
Another good "trick" to get easy points is to stay still with a group and when all done you just say: "dam lag, i was frozen all that time?"

P.S Reply to my topic "Stop those Thiefs especialy Boss drops Thiefs", cause if you dont then you are one of em or you wanna be one

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PsychoGoten
Junior Member


United Kingdom
288 Posts
Posted - 10/02/2001 :  07:48:02  Show Profile  Reply with Quote
Ok its just not getting any better GM's ignore you in game and then Ignore you out game hmm qute weird and after Messaging Malerin Today a shout out of
"who let the doggs out, who who who"
now if she has time to do this surly she has time to say yes/no
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Word has it that poison baggs are goibng to be /20 WTF! 50 isnt enough 100 isnt enough damn a 100000 isnt enough, If we still ahve to change from Amulet to PBag all the time its pointless having Poison Bags over /5. And forgod sakes forget teh ingredient mixing just have P Bags for sale at 1k per bag im sure all Tao would be happy with that insteda of spending cash on Leaves and other shlt.
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Ok i was lookign forward to getting Shinsu but having dueld it today i realised that having it is goign to be a loss rather than a gain,

OK yes lvl 1 shinsu is better than lvl 1 skell but by the tiem you can get shinsu you are already summoning a level 4 skell, I fought Shinsu and took him apart whats the deal with this.
and not being able to summon both skell and shinsu at the same time whats going on i mean wizards can tame 5 pets
at lvl 24 centapeeds, ok a lvl 1(white) Centi is just as strong as a lvl3(lvl2summon) Skell. who ever gets first hit wins. so wizards then get 5 of these monsters we continue with 1. as we level up to 35 we get a weaker summon ability as Wizards hit 35 whos sayign what 5 mobs they could tame, Woomas? Rats? Imagen when you are walkign around with a Shinsu lvl 7 your thinking OMG! im awsome, then a Wiz walks next to you with 5 Lvl 7 Rats turns on MagicShield AKA GOD MODE! and decides to kick your ass, you ar etotaly defenclese and need to DE/RT straight away losing Shinsu within seconds.

WE need to be able to Summon Skel and Shinsu to at least give us a chance.

Also could you please make it so Pets stand 2 steps behind you rather than 1, its a pain in the ass, and i couldnt imagen 5 of the fu*kers
----------------------------------------------------------------------

The whole SC/DC thing
Well the only wy we can get a decent amount of both is with Rare items uch as Martail SC 0-2 Bamboo DC 0-1/2 ect ect
however getting the funds to purchase these are dificult because we canot take out the higher level mobs to get rare items to sell, meanign were left to mine wich slows our Leveling ability even more.
Maybe a few SC/DC items in 1 could be made just like Gold Brace for wars it got everythign they coudl want AC AMC and DC i dont see SC/MV on there do you?
----------------------------------------------------------------------
Best place to level Skell is definatly the mines its faster EXP than most places for Tao also and takes 0 pots, you can live off the small pots taht zombs drop.
----------------------------------------------------------------------
Spells....
OMG!!! OMG!!! OMG!!! why why why? guess what i have got to look forward too, Oh yes you heard it right MAS HEALING yay!!!, or not
i am highly considering not learnign this spell at all because it will just take up space on the spell screen, because with only * F buttond theres no room what so ever for MasHealing a spell to help others only For Bloody Get it
with

F1 F2 F3 F4 F5 F6 F7 F8
Healing Poison/Rev Skell SFB Hide/MasHide TrapHex SS BA

Where is there room for MasHealing?? there isnt
----------------------------------------------------------------------
Ideas on Spells/Skills.....

PoisonSwordsmanship Ditch poison and have it part of the sword thrust you hit you hit you hit they turn green/red
--------------
Something allogn the lines of Slaying
mayeb the saem strengh maybe a tad stronger we are surposed to be part warrior but only have 1 warrior related Skill.
----------------------------------------------------------------------
Balance......
Give Wars "skill" DC Boost, a 0-5 DC boost so taht peopel will follow them around shouting DC DC DC DC DC DC
Give Wiz "skill" MP Charge Takign away current HP to charge MP, these will also get MP MP M MP MP MP from passing Tao/War(lvl28+)
This way they will understand wy its a pain in the backside
----------------------------------------------------------------------

Its curently 15 misn to 7 im almost sleeping, YES THATS HOW BORING BEING A TAO REALLY IS, so i dunno if iv made sense or not but either way


LATERS YO!!!


Strap in the electric chair!!
Consciousness my only friend!!!!Go to Top of Page

Darko2
Junior Member



154 Posts
Posted - 10/02/2001 :  11:29:44  Show Profile  Reply with Quote
Another thing, our skelly takes a drop from us in a tight spot... yes, 5 pets take more, but 5 pets get you 3 times more drops in the same time...

Well, I'm really disappointed. Tricky posted in another(!@#$) thread that developers (real ones, Koreans) are considering changes, and that they have our suggestions ("on file" or something). Well, December patch is already implemented on Korean servers, and that's what we are getting, so, Tao change (if any) will happen some time next year =(

I don't want to wait that long, you guys? I mean, I will probably take a break until December, but... Will I want to go back to this game after 2+ months? I don't think so... but strange things happen all the time.

I hope upcoming patch will keep things interesting, but it sure doesn't sound that way.

RentAHeal

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js7
Junior Member



258 Posts
Posted - 10/02/2001 :  17:01:59  Show Profile  Reply with Quote
We'll have to wait and see I guess.

Here is a question... it seems that when we get Shinsu, to make any decent use of it we will need to spend many hours and muchos cash to level it to anything worthwhile, just like skele. Can anyone out there confirm

a) Does a standard guard kill Shinsu with ease and

b) How many summons are required, at how many MP per time using how many amulets per summon?

If we can gather this information, maybe we can set a couple of mainframes up to calculate how much this little baby is gonna cost us skint guys

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Asmodean
Advanced Member


Finland
2185 Posts
Posted - 10/02/2001 :  17:06:49  Show Profile  Visit Asmodean's Homepage  Reply with Quote
It's 5 amulets always and 32mp at lvl1. I asked ZZS about a week ago or something.

Nae'Blis
The Chosen

as usual
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Kristel
Average Member


United Kingdom
564 Posts
Posted - 10/02/2001 :  18:51:03  Show Profile  Reply with Quote
5 amulets *shudder* + 32 MP *shudder*

Thats just over 120 gold per summon I think (at about 3g per MP point and 5.5g per amulet).

Holy God - that's going to bankrupt me when I start on that. Lets just hope its strength increase in the coming patches is worth it.

Thats presuming I continue with my Tao..... My wiz is now lvl 14 and I have to say I'm having more fun with him than my Tao.

Thanks for keeping my seat warm on the thread guys. My boyfriend stood on the ADSL modem on Sunday, and the BT engineer has only just been

-----------------------
Kristel clear!

Topic summery on page 17 folks :) heheGo to Top of Page

LStell01
New Member


United Kingdom
87 Posts
Posted - 10/02/2001 :  19:25:09  Show Profile  Reply with Quote
Now double it - it doesn't bear thinking about if they go ahead and have the amulets sold in packs of 50
Maybe some of the new mobs (which we'll probly need shinsu 2 kill) will drop 1000's of gold

Did you ever think how much deeper the ocean would be if it weren't for sponges?Go to Top of Page

js7
Junior Member



258 Posts
Posted - 10/02/2001 :  19:42:34  Show Profile  Reply with Quote
Terrifying isn't it!

I am about 10k in debt just from levelling summon skele level 2! OMG I'd better get my pickaxe out!

It had better be worth it I say!

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Neoleash
Junior Member


Denmark
150 Posts
Posted - 10/02/2001 :  23:06:55  Show Profile  Visit Neoleash's Homepage  Reply with Quote
Taos are supposed to be group players(developers/gms excuse) but with those expences, who can afford to group? We need every little drop for ourselfes, from pots over iron rings to more exclusive drops.
Everything of course has to be sold to pay for more mana and amulets. Having a second person along will mean less income from the trip and if there is any less income, every trip will be a huge expence and not as now where we(I) pretty much get it even in the end.
Even though you kill double as fast, you still pretty much use up the same amount of mana and amulets per mob, so nothing is saved when grouping.

The developers need to develop a shovel soon, coz with all these "skills" they have given the Tao, we are covered up to our ears in crap.

--------------------------------------------------
ÀÌ ÆäÀÌÁö¸¦ ãÀ» ¼ö ¾ø½À´Ï´Ù.

Edited by - Neoleash on 10/02/2001 23:09:26Go to Top of Page

Kristel
Average Member


United Kingdom
564 Posts
Posted - 10/02/2001 :  23:23:54  Show Profile  Reply with Quote
You know - I'm really proud of this topic.

20 pages - reasonably on track discussion, little flaming, good suggestions......

I think I'd make a good moderator

Thanks again to everyone who has taken part! I'm really looking forward to this patch for some reason. I think they may have a little something for us...... well - fingers crossed!

Goodnight folks!

-----------------------
Kristel clear!

Topic summery on page 17 folks :) heheGo to Top of Page

LStell01
New Member


United Kingdom
87 Posts
Posted - 10/03/2001 :  00:37:46  Show Profile  Reply with Quote
Sumthing just struck me: when wiz's use their God Mode, it makes them only vulnerable 2 MC attacks, am I right so far?
Wudn't this unbalance the game more than having put in the completed shinsu? God Mode stops the wiz dying, since there r no mobs with magic yet, shinsu just helps protect the tao, his master can still be killed as normal.

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