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 once and for all - the wizzard
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boggy
Junior Member


United Kingdom
178 Posts
Posted - 10/12/2001 :  14:05:50  Show Profile  Visit boggy's Homepage  Reply with Quote
put all your views on wizzards here, complaints, oppinions, etc


In my oppinion, they are getting a bit neglected by the staff, the tao is now becoming a bit too powerful, with the summonable pets becoming even tougher.
Sure wiz's have the ability to tame pets, but it takes ages, it usualy costs me 2-3 large pots per mob!!!!!
Its not worth it, plus you have to go find them, risk them, getting killed by n00bs, meaning you have to go get more, where as the tao just presses F4, skelly magicaly appears. Also the wiz needs to be given magic to help the group, because right now, the are too much built for solo, no spells to help ppl, just damage mobs. Taos help ppl, wars run in and draw the attention, whil wizzs just Tbolt - run - Tbolt - run, etc.
Thats my opinion, pls feel free to express yours

[Boggy]
[Dark_kight]
_Welkin_
Junior Member



227 Posts
Posted - 10/12/2001 :  14:16:42  Show Profile  Reply with Quote

Greets...

Lets just agree to disagree ;) ..... The only character
I have is my wizzy... and I love the balance we have in the
game... Yes, we are great solo, but we can be very handy
in a group.... Bugbats/BBmaggots beware with there is a
warrior and a wizzy together....

Sure... Taos can summon shinsu and skele, and prob. more
as the game progesses... but we can tame a whole slew
of different pets....

IMHO.. I think the game is very balanced... I've made
many many post about this same topic and always enjoy
debateing it... :)


------------------------------------------

.... Welkin ....
.... NecroMage Of The NewDawn ....
.... Council To The High Command ....

------------------------------------------

.... Am I My Brothers Keeper, Yes I Am ....

------------------------------------------

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Khaania
New Member



92 Posts
Posted - 10/12/2001 :  15:22:05  Show Profile  Reply with Quote
Dunno why ppl complain about there calsS they choosed. All say mages r pretty powerfull but imho they r not that powerfull. A tao with poisen can easyly winn against a mage. But i think it's wrong to compare the clasSes like who can kill who and how and in which time... this game is made 4 group fun and not killing each other. The argument that a warr can kill a mage or a mage can easyly kill a tao or whatever does not count 4 me.

Mages r powerfull if they get pets (tongs, bm, moths) but b4 they can reach that level they r pretty weak. The ability that they can attack one mob after another make them level up faster to a very high price (mp use like drinking water) and in many dungeons u don't have pets 2 tame. I started solo zuma at lvl 30 coz at this time i was able 2 get pets in zuma (moths). A mage without pets r crap, they use MP like water and run pretty fast out of mp. And if many mobs attack at same time... mages r pretty fast death... (157 HP!!! at lvl 31 and a very bad AC)

Warrs can handle more mob at the time and they need this ability. SO they level up not that fast and have high reapair costs. They gain speed and can get a pretty high AC which gives them the ability 2 get lesser hits and lose less hp. So the ability 2 have pretty high hp and good armour (ac) make a warr the best protection 4 the other clasSes.

Taos r 4 me the class with the most advantages. They can summon skellys when and where they need them. Yes skelly can't take many hits and die fast when attacked by many mobs but my pets die fast 2 if the get multiple attacks. With poisen/sfb they can attack one mob after another and kill it with sword and pet. I'n my opinion they r the best clasS at mir. The ability 2 heal themself or there pets is awesome.

I have always get the best result if i hunt with a tao. I get my pets and the tao can heal them from time 2 time. If the tao or me get into a mob we can help each other to kill them fast. If i hunt alone with only pets i use more mana and must act more slower as if i hunt in a group with a tao or a warr. I think the compination of all three calSses is that what make the clasSes good. Every class has his weak and strong points but the compination in a group make the calsSes strong.

Hunting alone is booring hunting in groups is secure and gave the most fun at all. We hunt in groups one collects all gold and items after hunt we share gold and items... so veryone gets the same from the loot and we hat good exp and a good time together...


KhaaniaGo to Top of Page

NeoWizard
Average Member


United Kingdom
739 Posts
Posted - 10/12/2001 :  16:18:43  Show Profile  Visit NeoWizard's Homepage  Reply with Quote
Mages need to be more more of a Group Player, Check out my Thread on 'Mass Teleport'


http://www.livewiregames.net/forum/topic.asp?TOPIC_ID=11552

NeoWizard

New Dawn Co-Leader
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boggy
Junior Member


United Kingdom
178 Posts
Posted - 10/12/2001 :  17:41:39  Show Profile  Visit boggy's Homepage  Reply with Quote
i liked your idea about máss teleport, and i think the best soloution is to have a window popup, asking if u would like to be teleported with the rest of the ppl, coz that way, u can only be helping......


oh, i remembered the ONE helpfull spell us wiz's have, magic shield, so when u hit lvl 31, then u can be a group player

Reading gives you Knowledge
Knowledge is Power
Power Corrupts
Coorruption is a Crime
Crime doesn't Pay
Moral of the story: Reading makes you PoorGo to Top of Page

Extreme_7
Junior Member


Netherlands
100 Posts
Posted - 10/12/2001 :  17:47:56  Show Profile  Reply with Quote
Magic Shield only protect the caster of it.

I like my wiz but also my tao. I have also a war, i started as war but was boring and stopped and started a wiz then tao.

Wiz is for ppl that want to kill fast.
War is for ppl that to be powerfull at close range.
Tao is for skilled players tao can do kill strong mobs if they know how top use the tao skills.

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Eden
Junior Member


United Kingdom
262 Posts
Posted - 10/12/2001 :  18:43:27  Show Profile  Reply with Quote
Nowadays by the time ive tamed 5 pets i dont feel like hunting any more Its just 2 boring now

Tera - Lvl 25 Wizard

Proud member of The Holy Order
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tgitm
Junior Member


United Kingdom
149 Posts
Posted - 10/12/2001 :  21:27:09  Show Profile  Send tgitm an ICQ Message  Reply with Quote
quote:
Wiz is for ppl that want to kill fast.
War is for ppl that to be powerfull at close range.
Tao is for skilled players tao can do kill strong mobs if they know how top use the tao skills.

A very good description, you choose the class that suits your mode of play.
I can't be bothered with having to press F keys to attack things so I'm a warrior, just click on a mob and let him do it.

A wiz seems to have to spend more time setting up for a fight (taming, casting spells and moving all the time) but once thats done they get exp a lot quicker than I do.

"From hells heart I stab at thee... for hates sake I spit my last breath at thee"Go to Top of Page

boggy
Junior Member


United Kingdom
178 Posts
Posted - 10/12/2001 :  21:43:26  Show Profile  Visit boggy's Homepage  Reply with Quote
Here's a few of my suggestion on how to make the wiz a more "team player"

1) magic shield should be castable on other ppl

2) another form of repusion is needed, in which, the wiz shoots an orb of some sort, which hits the floor, casting a repusion from that location, enabling the wiz to help get mobs away from friends.

3) some way of transphering pets to other players, to let a war m8 have a tamed oma fighter, etc

4) the wizard needs some way of HEALING HIS PETS, because, the tao is too strong, if his SUMMONED pet gets hurt, he heals it, if it dies, he resummons it. If a wiz's pet gets hurt, he has to let the pet rest, or let it fight on a and die, meaning he needs to go get more pets. The wizard should be able to give pots to his pets, or summon recently killed pets again, making him able to keep up with the tao

Thats my opinion any way

Boggy
Dark Kight

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boggy
Junior Member


United Kingdom
178 Posts
Posted - 10/13/2001 :  08:49:41  Show Profile  Visit boggy's Homepage  Reply with Quote
come on guys, oppinions

Boggy
Dark Kight

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DivAvenger
Average Member


Finland
558 Posts
Posted - 10/13/2001 :  09:15:11  Show Profile  Reply with Quote
People say us taos that complain chose the wrong clasS, that we would want to be warriors...

well...

In that cassy boggy wants to be a taoist, currently the ONLY clasS able to help others is the taoist. Giving wizards spells that help other clasSes would be to intrude on the taoists job.

So just start over and chose a tao instead, I know... I would not do that either. Taken me ages to level up this tao, Im not prepared to start over from scratch.

However taos would need one spell to help wizards, wizards rely more on MP than HP so we should be able to replenish their MP. This should of course not work on taos, or we would get infinite mana.

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Eden
Junior Member


United Kingdom
262 Posts
Posted - 10/13/2001 :  10:59:41  Show Profile  Reply with Quote
quote:

However taos would need one spell to help wizards, wizards rely more on MP than HP so we should be able to replenish their MP. This should of course not work on taos, or we would get infinite mana.



I couldnt agree more hehe

Tera - Lvl 25 Wizard

Proud member of The Holy Order
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Kristel
Junior Member


United Kingdom
498 Posts
Posted - 10/13/2001 :  11:02:31  Show Profile  Reply with Quote
I have a lvl 25 Tao and a lvl 18 wiz.

My wiz is already able to solo happily in Wooma Temple, and many other places my Tao has trouble with (well, no so much trouble, but a loss making trip!) Only place my Wiz can't do alone is Zuma Temple.

I have found so far that it was quite hard for the Wiz at lvl 0-16, as I only had fireball to attack things with and Eshock could tame deer Thankfully, I could still solo things like Oma Warriors and Bone Elites, so I could solo in W.Woods and the Natural Caves, leveling up very quickly.

I haven't really bothered much with repulsion, it's lvl 1.5 still. I just don't get into a situation where the mobs get uncomfortably close in the first place! I will lvl it up later, as it will be useful when traveling from place to place (ie repulsing wolves and snakes!)

Anyway - at lvl 16 everything changed. Up until then, the Tao would have been a faster leveler than me, but not any more.

Now I noticed that taming Red Snakes wasn't too much trouble.
Not I got Hellfire - a Mass attack reaching 5 squares ahead.
Lvl0 hellfire seemed to kill thinks as fast as hitting it with a lvl2 fireball. Lvl1 is more powerful still. So, all of a suddon, I could fireball 5 things at once. I started making LOADS of money.

Run around for a bit, clear a big area and get the mobs all together in the middle. Walk away from them, drawing them, and then Hellfire them all to death. It's well worth it even if you only hit 2 mobs per shot I think. They die fast and then you can feast on the drops!

TBolt seems a little more powerful than Hellfire, but only hits the one target. Very useful for the Wooma Temple. But then you can Hellfire three woomas to death without tooo much fuss.

So thats my good side of the Wiz so far.

Bad things are that they have low HP, and are very suseptable to lag death. Thats it really!

I don't mind the low HP though. You know why? Because I haven't been hit by multiple mobs for ages! I don't NEED tons of HP. I wish lag death could be avoided though.

Ok, all you Wizards want to be a Tao? Why? I know, it's because you would get more HP and can actually hit the mobs when you try

Well, are you willing for your most powerful long range attack to be as powerful as a lvl 3 Fireball when it is lvl 3? Yes, SFB for a Tao is easily comparable to a Wiz Fireball. That is the most damage a Tao can inflict in a single hit.

As for pets, as it stands, the Tao may look like it has it easy, but if you put in the time and effort to lvl eshock and get to a maggot taming level, you will be able to romp through places the Tao has only seen in dreams getting drops gold and EXP galore.

The wizard has not been touched lately because it doesn't need improving.

-----------------------
Kristel clear!

Topic summery on page 17 folks :) heheGo to Top of Page

Disley
Starting Member


United Kingdom
31 Posts
Posted - 10/13/2001 :  12:15:05  Show Profile  Reply with Quote
yeh iv got a tao and a wiz, and the wiz appears to be the much stronger class. the fact you can solo pretty much anythin (1on1) wit a wiz makes lving seriously fast. at lv7 i could train in mines. wit my tao (lv11 now!) i cant really expect to train in mines that easily, unless i find someone to train wit. iv lved pretty fast so far, but thats cos ppl help me out. id like to give my thanks to these ppl:

stoy (lv23 war)
mistodon (lv24 war)
cosmic (lv22 tao)
radon (lv28 tao)

these ppl all helped me out with the exp. i havent been online much at all, and have lved faster than most ppl would if they played all night. some others have offered help (2 lv23 wiz, s lv23 tao) but as yet i havent trained wit dem, but help is appreciated

i gotta say tho, im sure being a tao helps wit that. i met loadsa ppl on my wiz account who i trained wit, and now i can offer them something back (i nearly can, havent even got heal lv1 yet, tho i can probably get it to lv2 soon!)

not to go off subject. i like me tao, even tho its far harder than wiz. the wiz wasnt built to be a group player, problems arrise as every char wants their char more like another one. eventually you will have 3 chars with the same moves and strengths. then what would be the point? if you wanna be a group player, be a tao. wanna lvfast and blast stuff from range, be a wiz. if your a meathead who likes hittin things wit heavy things, might as well be the war then

Disley - lv 18 wiz (on hold)
morad lv9 tao (work in process)
Were not retreating, were just advancing in the other directionGo to Top of Page

DeathEagle
Junior Member


Belgium
104 Posts
Posted - 10/13/2001 :  14:04:10  Show Profile  Reply with Quote
quote:

Here's a few of my suggestion on how to make the wiz a more "team player"

1) magic shield should be castable on other ppl

Im against this idea for the simple reason that if a warrior cant be killed by phisical damage he is a god.


2) another form of repusion is needed, in which, the wiz shoots an orb of some sort, which hits the floor, casting a repusion from that location, enabling the wiz to help get mobs away from friends.

Hmm what lvl are u? Most mobs u fight cant be repulsed since most of the time ur fighting higher lvled mobs then u. So the only reason why people would use this is 2 anoy people.


3) some way of transphering pets to other players, to let a war m8 have a tamed oma fighter, etc

Same here a warrior withouth pets is hard enough already with high lvl pets a warrior becomes invulnerable. And with the hardness of shocking a pet why would a wiz want 2 sell it afterall he needs them the most.


4) the wizard needs some way of HEALING HIS PETS, because, the tao is too strong, if his SUMMONED pet gets hurt, he heals it, if it dies, he resummons it. If a wiz's pet gets hurt, he has to let the pet rest, or let it fight on a and die, meaning he needs to go get more pets. The wizard should be able to give pots to his pets, or summon recently killed pets again, making him able to keep up with the tao

thats the first good plan only need2 be a bit adjusted. For starters u should be able 2 c the hp bar of ur pet(s). 2nd maybe some kind of powder the wiz can use 2 heal his pet?
Thats my opinion any way

Boggy
Dark Kight


My ideas:
-easier2 shock pets(maybe some kind of experience u get the more oma fighters u shock the easier it gets)
-a bit quicker mp recoverage so theyre not always the 1st that need 2 leave if theyre in group

lvl23 wiz(Dragon) New Dawn
lvl17 tao (Phoenix)
On my grave it will say: killed by lag, most feared killerGo to Top of Page

Kristel
Junior Member


United Kingdom
498 Posts
Posted - 10/13/2001 :  16:27:39  Show Profile  Reply with Quote
Okay okay - Eshock.

Just been leveling it up towards lvl 2 and noticed something totally strange with it.

I needed 4-6MP meds to tame a bloody Hen! (4EXP)
I needed 4-6MP meds to tame a Red Snake. (50EXP)
I needed 4-6MP meds to tame an Oma. (25EXP)

Shouldn't it be more formula based than luck based? I tames a snake in 2 shocks before. That shouldn't be. I shouldn't need 5 pots to tame a hen.

How about something like (EXP*4)/E.S level = MP needed to tame.

So with lvl 2 eshock, say, an oma would be (25*6)/2 = 75Mp to tame.
A snake would be 150mp and a hen would be 12.

With this logic, lvl 0 cant tame, but could stun / beserk the aminal.


-----------------------
Kristel clear!

Topic summery on page 17 folks :) heheGo to Top of Page

Disley
Starting Member


United Kingdom
31 Posts
Posted - 10/13/2001 :  18:57:27  Show Profile  Reply with Quote
iv had the same thing happen to me b4. iv used up 7 mp larges on an oma (i was lving up the spell so wasnt too concerned at the time) and this took a helluva long time. wheras when i was shocking this oma a yeti walked past, i shocked it and it was mine in a single shock. this i still dont quite understand. 4-6mp meds kristal, that aint bad compared to an mp bundle (and some more) to tame a single oma (he also died 10mins later when a warrior called sweeny or something killed him)

i think eshock shouldnt be made easier, but should be changed from being totally lucked based. a certain amount of luck should be involved, but tamin a snake in 2 then tamin a oma in bout 200 shocks (estimating, i really dont have a clue how many) then summat is wrong

still the wiz is too strong, and the war is as well really. as i have a tao and wiz i can cope wit that, tho when your being killed by 2 snakes at lv11 tao, you wish you were killin boars and BM again, like a wiz at lv17...............

Disley - lv 18 wiz (on hold)
morad lv9 tao (work in process)
Were not retreating, were just advancing in the other directionGo to Top of Page

hashman
Starting Member



15 Posts
Posted - 10/13/2001 :  19:30:03  Show Profile  Reply with Quote
Ive played as lvl 15 warrior, lvl 16 wizard and lvl 25 tao. Im only leveling the tao for a mate while my wizard is transferred properly.

Personally i found the warrior fastest to level up but most boring to play. On the most part learning new techniques as the warrior doesnt actually give you more stuff to do when fighting and thus to me seems a bit pointless. Warriors are the best group players because they can easily be teamed with either wizards or taos. Taos can heal them in the middle of a fight and wizards can use aggressive spells to kill or distract.

Ive enjoyed using my wizard most, i just started learning fireball so i now have two aggressive spells and two passive spells you use. I find that i can solo quite easily in Wooma Temple and my best effort is taking on two dungs and a wooma soldier simultaneously and killing them all. However it took about 70 fireballs and 5 pots do it. As a warrior or tao i doubt i would have had a chance. The problem with wizards are they are only grouped effectively with our wizards. Taos arent good grouped because taos often only serve to be a minor distraction and do little damage compared to the wizard.

Before playing as a tao i thought bone familiars would be really good, however they only provide a small distration and are only really useful against bugbat maggots. Taos are probbaly the slowest to level up because they can only take a few things on and kill them relatively slowly. The major advantage of taos are when they are grouped and they can use their defensive spells to protect other members. Although they are still effectively only saving money for the people they are gruped with.

In summary:

Warriors are fastest to level up, most boring to use, but good grouped.
Wizards are second fastest to lvl up, are most fun to use but are generally worst grouped.
Taos are slowest to lvl up, more fun than warriors and best grouped up.


Hashman

lvl 16 wizard (when he finally works)

I'll get my coat.Go to Top of Page

   
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