hp - hit points = when these get to 0 you die (red bar)mp - mana points = when these get to 0, no magic skills can be cast
MC - magic class = only for wizards and eventually high leveled
warriors, higher MC means more damage per attack cast
SC - Soul Class = for taoists, affects the duration and strenth of taoist spells
DC - destructive class = higher DC means more damage dealt per physical attack
AC - Armour Class = resistance to physical attacks, higher AC means less damage taken per physical hit
AMC - armour magical class = resistance to magic attacks, higher amc means less damage taken from a magical attack
the two numbers beside a stat.
i think this is how it works, but im dumb and probably wrong.
a DC of say : 7-22
the 7 is the least damage that your character can inflict, whereas the 22 is the maximum that can be done