| Author |
Topic  |
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Malok
New Member
United Kingdom
97 Posts |
Posted - 08/23/2001 : 10:28:12
Post Graphical Errors Found On The Map Here.. Include Mapname & Co-Ords (Found Bottom Left Of Your Screen)Mongchong Province - 312:320 - Looks Like A Tile Is Slightly Out Of Place.. |
Hugo_Boss
Average Member
 
Estonia
633 Posts |
Posted - 08/23/2001 : 15:22:54
4got coords in wooma temple of 1F when walll is blockin' the way Bichon farm at 300:600 and left has invisible part of a fence Also more non upgraded areas in MiR"We are the chosen.There are only few of us. All Your Base Are Belong To Us => !-!-!`!-!-! <=" |
Malok
New Member
United Kingdom
97 Posts |
Posted - 08/25/2001 : 15:16:10
C'mon People..!! I'm Sure That With All You Players Out There, Some Of You Have Come Across Some Graphical Errors In The Maps Of Mir..!! It Doesn't Take 2 Seconds To Just Jot Down The Co-Ords & Current Map You Are On To Post Here Later...I'm Sure The GM's Would Appreciate Eradicating These Inconsistancies For The Benefit Of The Playing Public..!!

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Rubra
Starting Member
23 Posts |
Posted - 08/30/2001 : 14:00:30
I'm afraid I don't remember the exact coordinates, but here goes:In Oma tomb, level 3, there is a deep gorge with a bridge across (very nice graphics btw - I was impressed). When Mobs are standing very close to the upper/northern edge of the gorge, their legs seem to disappear, cut off at around torso level. 
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LichBane
Junior Member

United Kingdom
203 Posts |
Posted - 08/31/2001 : 14:19:01
quote:
I'm afraid I don't remember the exact coordinates, but here goes:In Oma tomb, level 3, there is a deep gorge with a bridge across (very nice graphics btw - I was impressed). When Mobs are standing very close to the upper/northern edge of the gorge, their legs seem to disappear, cut off at around torso level.
This happens in other places as well. I've often seen deer with their heads missing when they are by the river that runs up the middle of Bichon Province! << This IS just a game, so keep your cool and have fun >>
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Eagle
Starting Member
Belgium
30 Posts |
Posted - 08/31/2001 : 20:42:32
Same thing with spiders that are close to rocksEagle New Dawn Guild Member |
LichBane
Junior Member

United Kingdom
203 Posts |
Posted - 09/14/2001 : 09:04:38
On both servers (Dragon and Pheonix) at 203:661 in Bichon Province:Suppposed to be a gap in the fence according to graphics but actual gap about the size of a doorway. << This IS just a game, so keep your cool and have fun >>
Edited by - LichBane on 09/14/2001 09:05:43 |
jimbro1000
New Member
United Kingdom
88 Posts |
Posted - 09/14/2001 : 14:46:02
The clothes shop in sabuk shows a single central entrance, but this doesn't work. The actual entrances are either end of the building (as with other large shops).It could of course be that my screen is dirty and I can't see them, but it sure looked like a solid wall from where I was sitting! Julian NHG Wing Leader Visit the lair: http://www.the-lair.demon.co.uk/ |
DrGreen
Junior Member

220 Posts |
Posted - 09/17/2001 : 08:08:24
around 50:50 in mongchon... or on corners of ridges of water next to sand.they seem to miss a tile to soften it as theres a straigth water line
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Rubra
Starting Member
23 Posts |
Posted - 10/11/2001 : 14:15:49
Standing at 64:10 in Bichon province, there's apparently something in front of the character, which becomes transparent. I only went there on Phoenix server.
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Walker
New Member
United Kingdom
88 Posts |
Posted - 10/11/2001 : 16:00:20
Do you sad sad people have nothing better to do...I got something to say, its better to burn out than to fade away. |
Hexen
Junior Member

USA
347 Posts |
Posted - 10/12/2001 : 22:13:53
those posts about missing legs/heads is a tile error, where the 2d tiles overlap all other objects so when a creature comes on the tile, the tile overlaps itThe only man to own a candle with +3 curse... www.improvise.f2s.com |