CREATING CHARACTER



WARRIORS



On the basis of strong physical strength, warriors are the character class for close combat fight, for this reason they are far stronger than others and have higher life force. At the beginning stage, they are more close to savage than swordsman but with deeper in the game they can learn special swordsmanship skill such as fencing or thrusting.
This is the recommended class for beginners because they easily manage combat situation due to their heavy defense armor and fighting skills.

WIZARDS



They are a half-blooded race between Alien (Mir people come from Different dimensional time and space) and aborigine. Sorcerer is the only class that can use magical power. For this reason, they can freely use strong magical attack after they learned special magic spells.
They have out excellent ability of long distance magical attack, but they are vulnerable in close fighting due to weaker physical strength than other characters.
At beginning stage, they may encounter many difficulties due to they weak physical power but, when they start learning magical spells, they will grow to fairly strong characters. Sorcerers are characters for mid skilled users.

TAOISTS



Taoists regard the moral culture that has been developed through combination Of Mir people's knowledge and local religion of aborigine as their superiority. They have wide ranges of skills that come from astronomy, medicine, geography, science & etc. They also have appropriate combat skills even though they not reach warrior's level.
Taoists frequently attack using special equipment, mostly later in the game, like amulets or poison powder. Taoist is definitely a difficult character for inexperienced users, but they get the best balance between attack and defense. Additionally, Taoist is the only class that can heal others players; for this reason, Taoist are a must-have in groups and guilds.
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