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For Wizard




 FOR WIZARD

Fireball:
destructive power will be increased with practice level up. It consume 4 MP.
Lv.1: you can practice from level 7
Lv.2: you can practice from level 11
Lv.3: you can practice from level 16

Repulsive FireRing:
Allows you to push away mob and people surrounding you. No hitting power.
Lv.1: you can practice from level 12
Lv.2: you can practice from level 15
Lv.3: you can practice from level 19

Electric Shock:
A skill that paralyzes the enemy by emitting strong electric shock in a flash. If you are attacked by this skill you'll get a strong shock in your brain and you'll be paralyzed for a while. Occasionally you'll laps into comma and attack enemy or friend without discrimination. This skill will not work on high intelligent opponent.
Lv.1: you can practice from level 13
Lv.2: you can practice from level 18
Lv.3: you can practice from level 24

Hell fire:
Throw flame forward as like flame projector. Hitting object within distance 5.
Lv.1: you can practice from level 16
Lv.2: you can practice from level 21
Lv.3: you can practice from level 26

Thunderbolt:
Attack enemy by calling a thunderbolt that will it the target from the sky.
Lv.1: you can practice from level 17
Lv.2: you can practice from level 20
Lv.3: you can practice from level 23

Teleport:
A high tech skill to move to other place through distorted space by utilizing strong thunder energy. It's fantastic but a lost magic skill that has been forgotten from long times ago. If you use this skill frequently you may be in adverse situation of roaming forever in a yoke of endless dimensional space. The possibility of returning to village will be increased by the level of practice.
Lv.1: you can practice from level 19
Lv.2: you can practice from level 22
Lv.3: you can practice from level 25

Great Fireball:
In accordance with practice level, destruction power will be high.
Lv.1: you can practice from level 20
Lv.2: you can practice from level 23
Lv.3: you can practice from level 25

Fire Explosion:
A skill of making high temperature flame flashes that have a high ignition point. It makes a big bang by consuming air oxygen. It has hitting range of 3 X 3 squares.
Lv.1: you can practice from level 22
Lv.2: you can practice from level 27
Lv.3: you can practice from level 31

Fire Wall:
Damages the approaching enemy by creating flame on the ground. The flame is very strong so the mob whirled into this fire will get multiple or triple damages. The attack range is 2X2. As long as going up on practice level, the duration of flame will be prolonged.
Lv.1: you can practice from level 24
Lv.2: you can practice from level 29
Lv.3: you can practice from level 33

Lightning Shock:
A skill of throwing a bolt by accumulating power of light. It gives damage to all objects on its path.
Lv.1: you can practice from level 26.
Lv.2: you can practice from level 29.
Lv.3: you can practice from level 32.

Thunder Storm:
A skill that damages enemy surroundings by making a strong thunder storm around the caster. This fearful magic can inflict damage to a maximum of 24 people. However, comparing with other single target magical attacks, its destructive power is not strong. It's a hard skill wich consume a lots of magical power.
Lv.1: you can practice from level 30.
Lv.2: you can practice from level 32
Lv.3: you can practice from level 34

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